We talk about 2026's debuts that got played a lot by the average player on Steam, a survey into AI use at bigger game studios, Sony fighting back against the PlayStation console jailbreaks, and how often the average player actually buys games - might be less than you think!
Join Simon Carless & Chris Plante in the latest GameDiscoverCo Show as they look at these questions and more. Mentioned in this episode:
The consulting firm Vivrato have been surveying game execs about their firms’ usage of AI, noting: “94% use AI in at least one of nine production stages, but 52% rate how deeply it is built into their full production pipeline at three or lower out of 10.” (This ‘wider but shallow’ integration makes sense - there’s some posturing going on.) https://gamesbeat.com/adam-boyes-vivrato-issues-report-based-on-101-game-leaders-views-on-ai-in-gaming-exclusive/
Circana’s survey of ‘normal’ U.S. video game consumers says “41% of US video game players buy at least 1 new game quarterly, compared to 36% a year ago.” But reminder - only 5% of these folks say they buy a game >once a month, and 13% around once a month. (Compared to 29% who buy less than once per year.) https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mxtqzbgmjk2a
Also discussed: last week and this week's new Steam releases, what's new or upcoming for GameDiscoverCo Plus & Pro data users since last time, and Chris' surprise question of the week for Simon.
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