In his study of how a new and messy set of codes about playfulness took shape in the postwar US, Peter D. McDonald illuminates how playfulness became essential for understanding cultural, technical, and economic production. From Fluxus to the Easy-Bake Oven to Tetris to SimCity, The Impossible Reversal: A History of How We Play charts the transformation of our understanding of what it means to play. Here, McDonald is joined in conversation with Tiffany Funk and Chaz Evans.
Peter D. McDonald is associate professor of design, informal, and creative education in the Department of Curriculum and Instruction at the University of Wisconsin–Madison and author of The Impossible Reversal: A History of How We Play.
Chaz Evans is assistant professor of media arts in the School of Visual Art and Design at the University of South Carolina and author of a forthcoming book in MIT Press’s Platform Studies series.
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