Are your players falling into a bit of a complacent rut? Are they playing the game almost on autopilot because it's playing out like so many adventures before? Well, it sounds like there isn't enough chaos in your game! A plot twist, a surprise combat addition, maybe even a literal rug pull in a dungeon that sends them to somewhere else entirely... whatever it is, make it purposeful, and make it common if you want to make your games chaotic and exciting again! So listen up as Tanner shares 4 tips that can change each aspect of the game in an unexpected way.
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