Hannah Nicklin is the creative director at Die Gute Fabrik, an award-winning game studio based in Denmark. Their latest game, Salt Sea Chronicles, was recently announced to release later this year. Hannah previously worked on the narrative design, writing, and production of the game Mutazione.
Outside of making games, Hannah is an artist and performer, her book Writing for Games: Theory & Practices released through CRC Press in 2022 and she also holds a PhD in interactive practices as anti-capitalist practice from Loughborough University.
We talk to Hannah about her team’s latest game, Salt Sea Chronicle, an adventure game that uses an ensemble cast to tell a complete, multi-genre story. In addition to talking abotu Salt Sea Chronicles, we also go deep into explore how Die Gute Fabrik is trying to create an equitable workplace for its team, and how to live a more fulfilling creative life.
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