Star Citizen Alpha 4.8 was a rough launch, the Ironclad came out half-working, a new $5000 ship concept just sold out in minutes, and the game has passed $1b raised. Star Citizen is the best it’s ever been, but also extremely exhausting and confusing for some at the moment. I’m joined by Grolo to discuss Star Citizen’s backend issues, big ship sales, and the major wins the game is currently achieving.
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