Odyssey just raised a $310M Series B at a $1.45B valuation to build world models. We wrote the first check into the seed back in July 2024, so in this episode we walk through what the team has actually built, and why it is more interesting than "AI video."
The short version: the scarce input for world models is experience. We get into how Odyssey is attacking that on three fronts. Starchild-1 gives world models sound, generating audio and video together in real time. Agora-1 is a learned game engine that drops four players into the same generated world, frame by frame. And PROWL lets a model hunt down its own failures and train on them.
Along the way we cover why a world model is not a video generator, what self-driving taught Oliver Cameron and Jeff Hawke, and where this goes next for robotics, agents, and simulation.
From Air Street Press. Read the full piece at press.airstreet.com.
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