Flying, Second Floors, and whatnot all? There are many ways for D&D and TTRPG Combat and Challenges to get infinitely more complicated just by adding the third dimension to them. But how do we deal with that as Game Masters?


That is what we are here to discuss today, we discuss how flying and 3-dimensional spaces can make them game very complex but also very fun.


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"Midnight Tale" Kevin MacLeod (incompetech.com)

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"Ascending the Vale" Kevin MacLeod (imcompetech.com)

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