Paul sits down for a wonderfully insightful discussion with game designer Phil Walker-Harding. Last week's tier list episode should have you primed to get into this man's head! They discuss game inspiration and how to design in ways that can heal game related trauma.
Timestamps
1:45- how Phil got into design
10:35- design philosophy
25:30- balancing games
36:30- what Phil likes to play
45:00- inspiration from games
54:15- design process
1:06:00- negative experiences games
1:19:30- what's Phil working on?
Preplanners
A classic 'what we talk about' on hand management is up next!
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