Episode 30 features Chris Bourassa, a Design Director at Polyarc working out of Seattle. Chris is a fellow Full Sail University of Alumni with over 15 years of game design and engineering experience having worked on Midnight Club LA & Red Dead Redemption at Rockstar San Diego and Carnage Racing at Tiny Giant on Mobile, to his last game Moss 1 & 2.
Chapters:
(00:00) Who is Chris Bourassa?
(13:05) Moss 1 Design Responsibilities
(22:16) Player Empathy & Game Balancing
(32:44) Design Director Moves
(40:41) Game Dev Origin & Full Sail University
(58:13) Working on Midnight Club LA
(01:07:56) Designing Stronghold For Red Dead Redemption
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