In many companies, usability is still treated as a “nice to have.” First comes the technology. Then the features. Then the marketing. And somewhere at the very end someone asks the question: Is this actually usable?
Yet this is exactly where one of the biggest economic misconceptions in technology development lies. Because usability does not cost money, poor usability costs money. A lot of money.
Products that are difficult to use generate support costs, require training, frustrate users, and often fail in the market. Good usability works in the opposite direction: it reduces friction, accelerates adoption, increases productivity, and strengthens customer loyalty.
In this episode, I analyze the Return on Investment of usability: why UX is not a design topic, but a business topic.
With real-world examples: from the iPhone, which turned smartphones into a mass-market device, to Amazon’s 1-Click purchasing, which directly increased revenue, and to spectacular failures such as Humane AI Pin or Google Glass, where the problem was not the technology, but the interaction.
The key insight is simple:
- Technology does not become successful because it exists.
- Technology becomes successful because people understand it and want to use it.
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