Last month, I sat on a panel about where the gaming industry is headed. The conversation was good — but there was one thing I didn't say out loud.
In this episode, I break down the key trends I think will define gaming in 2026:
The noise problem is about to get much, much worse — and it's hitting from both sides
Small teams aren't an anomaly. They're the new default.
"Nobody codes anymore" — what AI-or-die actually means for studios right now
Why the industry is losing its moat and most people don't see it yet
Plus: the progression compression paradox that nobody's solving — why the attention economy is forcing games to speed up in ways that might break long-term engagement.
Whether you're running a studio, building a game, or trying to figure out where this industry is going — this one's for you.
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