There are indie games that look cool on a storefront, and then there are indie games that come with a whole philosophy behind them. Astro Burn is shaping up to be one of those. On this episode of the Comic Crusaders Podcast, Al Mega sits down with Hasraf "HaZ" Dulull, founder and director of Beyond The Pixels, to talk about the making of the game, the value of agile development, and why the team is now bringing Astro Burn to Kickstarter with a physical edition built around ownership, preservation, and the joy of opening a game like it's the 16-bit era all over again. The campaign messaging emphasizes a physical copy outside digital platforms, plug-and-play simplicity, and a collector-focused experience that revives the ritual of getting a new game.

YT: https://www.youtube.com/watch?v=GeXVfJ7bOf4

Peep the game at:
https://store.steampowered.com/app/3810660/Astro_Burn/
Upcoming Kickstarter:
https://www.kickstarter.com/projects/beyondthepixels/astro-burn-limited-edition-physical-indie-game
Website:
https://www.beyond-the-pixels.com/
Follow Haz on
X: @HaZ_Dulull | Instagram: hazdazzle | Tik-Tok: @beyondthepixels | Facebook: @BeyondThePixelss

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Edited/Produced/Directed by Al Mega

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