In today's episode of the Mastering Retention podcast, Tom talks with Fawzi Mesmar, Head Designer at DICE, and winner of the Game Dev Heroes award in 2020 for the category of Game Design! 

Key takeaways from today's episode: 

Thoughts on Genshin Impact How his computer science undergrad impacted his career in games Why he is getting and MBA  The balance between business and development  Lessons learned while overlooking the Candy Crush franchise  Designing casual games and understanding how consumers use the game within the context of their lives   One tip or trick on how to boost the retention rate.

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Mastering Retention

Fawzi Mesmar, Head Designer at DICE and winner of the Game Dev Heroes award in 2020 for the category of Game Design!

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