SadlyItsBradley has finally got his hands on the Steam Frame, and in today's episode of the Gamertag and Bradley podcast, we're diving into his first impressions of Valve's new VR headset. From incredible comfort and tracking to the frustrations of SteamOS, eye tracking and wireless PCVR, Bradley shares what he loves, what needs improving and why he doesn't believe Steam Frame will save VR.We also discuss the surprisingly rough launch and limited availability of Steam Frame, the incredible potential of running Half-Life: Alyx natively on standalone hardware, and how Valve's open ecosystem could shape the future of virtual reality.But there's plenty more happening in VR right now. We get into Meta's new VR glasses, Sony selling VR patents to Meta, the future of PSVR, and how VR modders are bringing previously exclusive PlayStation experiences like Astro Bot Rescue Mission to PCVR and Meta Quest.Plus, I share my experience with the Pimax Dream Air, a headset with absolutely stunning visuals but some serious comfort issues, while Bradley explains his thoughts on Pimax's latest hardware.It's a packed episode covering Steam Frame, Meta Quest, PCVR, Apple Vision Pro, PlayStation VR and where VR gaming goes next.What do you think of Steam Frame so far? Has Valve delivered what you hoped for, or does it still need more time? Let us know in the comments!Timestamps:00:00 Introduction to the Gamertag and Bradley Podcast02:39 Steam Frame Reservation System and Scalping Issues05:35 Comfort in VR Headsets: Pimax Dream Air vs. Steam Frame08:20 Visual Quality and User Experience in VR Headsets11:31 Pimax's Product Strategy and Market Positioning14:42 Steam Frame Overview and User Experience17:35 Technical Challenges and Innovations in VR Technology27:54 Navigating the Challenges of Spatial Computing30:30 The Evolution of Open Source in VR32:16 Streaming Experiences and Eye Tracking in VR33:49 Innovations in Game Porting and Performance35:26 The Future of Standalone VR Headsets38:01 The Impact of Modding on Gaming Exclusivity43:06 Steam Frame's Role in the VR Ecosystem47:45 Meta's VR Glasses and the Future of XR52:56 The Future of AR and VR Devices59:03 Comparing Meta's VR Glasses and Apple's Approach01:03:43 The Evolution of VR Gaming and Modding01:16:42 Innovations in 3D Printing and Spatial Computing⭐️How To Support The Channel and my Content:⭐️Become a YouTube channel member with exclusive benefits:https://www.youtube.com/channel/UCnrAvt4i_2WV3yEKWyEUMlg/join⭐️Sign up as aPatron with exclusive benefits: https://www.patreon.com/c/GamertagVR⭐️Save 10% on all Meta Quest Games by using code ‘GTVR’ at the checkout ⭐️Grab some prescription lenses for your VR headsets Vr Rock and save 10% using code 'GTVR' https://www.vr-rock.com/?ref=gamertagvr⭐️GFuel Energy and using my code 'GTVR' to save 20% on all your purchases at checkout👉 https://gfuel.com#SteamFrame #SadlyItsBradley #VirtualReality #VRGaming #MetaQuest #PCVR


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