In episode six, we take a look at the viral evolution of digital clothing. Morten Grubak, executive creative director of Vice, shares the backstory of the first-of-its-kind digital clothing collection from Carlings. Candice Fragis, fashion director at fashion game Drest, explains why gaming is a bridge to establishing new behaviours. And Vogue Italia creative director Ferdinando Verderi discusses how a recent cover shoot invites us to reconsider what it means for something to be real.

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