Quarantining at home? Playing video games to get away from the pandemic? How about pandemics IN your video games? Find out about the obscure programming bug that ended thousands and thousands of virtual lives!

Written and reported by Ted Yoo.

References:

Lofgren, Eric T., and Nina H. Fefferman. "The untapped potential of virtual game worlds to shed light on real world epidemics." The Lancet infectious diseases 7.9 (2007): 625-629.

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