Kouryer podcast
Avsnitt

Fallout and video game story telling with Chris Avellone - Kouryer podcast #302

Dela

▶️Episode 302


➗Guest : Chris Avellone is a video game designer and writer.



✳️For full version of the podcast you can visit any podcast platform and search "kouryer podcast".


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Contact:



https://www.linkedin.com/in/chrisavellone/

https://www.instagram.com/chris.avellone/


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Other interviews of Chris Avellone:



Interview w/Chris Avellone, Jason Fader, and other Fallout: New Vegas devs

https://youtu.be/FHt1e2WRkg8


Campfire Stories 2024 - Chris Avellone

https://youtu.be/YjVPgLKO0xA


How to write a video game? Interview with Chris Avellone

https://youtu.be/xIHXuMKPHxQ


Project Renaissance dying light 2

https://youtu.be/QAVGRApwyyk?t=676


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Questions:


00:02:00 - Fallout tv show


00:06:50 - Chris Avellone fallout 1 npc how did it happen


-Favorite fallout 2 quest


-favourite vault? and why?


-Fallout new vegas anecdotes and stories


-Theme of letting go in dead money


-If you could remake Fallout: New Vegas today with no limitations, what would you change?


-A lot of your work questions identity what do you personally believe defines a person?


-What question are you still trying to answer through your writing?


-Dice roll or set in stone skill checks


-Have you ever written a choice where you didn’t know what the ‘right’ answer was?


-dying light 2 Project


-are there any games that impressed you with its writing and narrative?


-Avellone has also been brought on by Red Info, a studio founded by Robert Kurvitz and Aleksander Rostov, former leads at ZA/UM for Disco Elysium, to help with developing the story for their planned spiritual sequel to Disco Elysium.[290]


-Have you ever had a story you loved get cut or changed and how did you handle it?


-What’s the hardest part about collaborating with designers or directors on story?


-Have modern AAA pipelines made storytelling better or worse?


-For someone building their first narrative driven game, what should they focus on?


-Do you think games are uniquely suited to explore philosophy compared to books or film?


-Was there a faction you personally agreed with the most, or tried to stay neutral?


-How was the process of creating the fallout bible?


-What area beside that you're working on your interest to explore and learn?(no related to the the field of your expertise)


-What are you working on right now that you can tell us? What project is it? the future of chris avellone!(whats in and possibly in store) :D


-Time capsule



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