Claire Morwood (she/her) is an indie game developer whose work explores multimedia interactivity, handmade assets, and introspective narratives. She joined me to discuss her most recent project, Asterism, an interactive concept album about exploring the galaxy. We touch on writing music for play, how creating the game from physical objects impacted its design, and the value of a detailed dev log. Later we remember how good libraries are.
Kritiqal Care is produced by me, Nathalie, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider leaving a review or rating, sharing it with a loved one, and supporting KRITIQAL on Ko-Fi.
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