What should you NOT do at a Commander table? This week on Commander’s Pod, we’re breaking down the bad habits, questionable decisions, deckbuilding traps, and gameplay mistakes that can cost you games—or just make them a whole lot harder than they need to be. From poor threat assessment and wasted removal to bad politics and those plays that seemed like a really good idea at the time, we’ve got plenty of Commander DON'Ts to discuss!
What’s the biggest mistake you see Commander players make? Let us know in the comments!
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