The golden age of darker, more mature RPGs in the mid-1990s saw numerous games trying to capture the same audience that Vampire: The Masquerade had tapped into. Among these ambitious titles, Nephilim stands out as a fascinating "what could have been" story – a game bursting with revolutionary ideas that never quite delivered on its enormous potential.
The question is, did it deliver on that potential? Tune in to find out.
HOSTS: Iain Wilson, Steve McGarrity, Jason Downey BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page). TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).
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