Today I'm talking with Dom Smart, who makes music as Neurodriver and runs the plugin company Devious Machines. He spent about fifteen years doing sound design for games, a lot of it on the Harry Potter games at Electronic Arts, and back in the day he was half of the breaks act Far Too Loud. Then he taught himself C plus plus, teamed up with his business partner Jim Credland, and they made Texture and Infiltrator. I still use Texture all the time. He also just finished a new Neurodriver album after a long break from music, and it's on Alpaka Musik.

We get into the granular car engine stuff they were doing at E A, which is kind of insane, and how Texture started as a techno trick with gated white noise under the hi hats. He also tries to explain the Fourier transform to me, which I still don't fully get. We talk about why pretty much only audio software uses knobs, saying no to power user features so a plugin stays easy to use, the sample based instrument they've been working on for ages, and how he's coding with Claude now.

And then it turns into a bigger thing about AI and art, and why prompting code feels totally different to him than prompting a song.

Hope you dig it.

Dom Smart Links

https://deviousmachines.com/

https://www.facebook.com/DeviousMachines/

https://www.instagram.com/deviousmachines/

https://soundcloud.com/neurodriver

Mr. Bill's Links 

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