Running a roleplaying game can be difficult. How can you make it easier on yourself while adding more epic to your games? That’s exactly what Keith Baker, designer of Eberron and Gloom, joins us to discuss! Worldbuilding, adventure design, NPCs, you name it, we cover it in the longest and most packed episode of Gamer’s Tavern yet!
(Originally released December 6, 2013)
Full show notes and current content available on http://gamerstavernshow.com
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