It is the year 1625. For years, the region known as the Dragon Pass has been rent by rebellion and unrest as the nation of Sartar and peoples of Old Tarsh attempted to drive out the occupying troops and proselytising red priests of the Lunar Empire, which views these lands as being home to barbarians. The conflict has escalated and spread, involving the Lunar client state of Tarsh, the neighbouring matriarchal nation of Esrolia, the nomadic tribes of Prax, and others. It has come to a head with a heroquest which saw the successful summoning of a True Dragon under the Temple of the Reach Moon just as it was about to be consecrated. This event, known as the Dragonrise, disrupted Lunar efforts in Dragon Pass and triggered an uprising across the region and the beginning of the long foretold Hero Wars. It is this conflict that the player characters will set out to join as Heroes.

The roleplaying game is RuneQuest: Roleplaying in Glorantha, published by Chaosium, Inc. (a full review can be found here). After the events of The Broken Tower, the characters have been sent to Apple Lane to negotiate the exchange of prisoners and ransoms. Afterwards, they reminisce about their first time in Apple Lane, not after their initiation. The scenario is ‘Gringle’s Pawnshop’ from Apple Lane and our Game Master is Pookie, and our players are...

Dave – Arim of Tarsh

Helena – Jarang Left-Handed of Sartar

Louise – Mirava of Esrolia

Mog – Harmast of Sartar

Niamh – Dorasa of Sartar

Podden och tillhörande omslagsbild på den här sidan tillhör pookie. Innehållet i podden är skapat av pookie och inte av, eller tillsammans med, Poddtoppen.