Games are built to keep players engaged, but is there ever a point when good design becomes exploitation? In this episode, we explore the line between compelling experiences and design that takes advantage of player behavior, and how developers can create engaging games while being more thoughtful about the impact their design decisions have on players. Episode Shownotes Link: https://rengenmarketing.com/471
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Andrew Pappas, Game Marketing Strategist and Consultant. Innehållet i podden är skapat av Andrew Pappas, Game Marketing Strategist and Consultant och inte av,
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