Frompuzzleappsto MMPG, Australians love gaming —andword of mouth frompeers,YouTube and socialsarethemajortouchpointsfor discovery.Likethe screen industry, audience is keyand a vital part ofbuilding global reachforevery studio.
Inthesecond episode of this gamesseries, we sit down with multi-hyphenate Kesley Gamble to explore how important audience and community building are to indiecreatorsand how that canbe harnessed for discoverability.Having started in content managementat EB Games Australia, League of Geeks and international power-publisher Bethesda Softworksto producing the latest titles withaward-winning studiosMassive Monster and New Blood Interactive, Gambleshares her insights intothe online to real-worldopportunities forcommunitybuilding.
We discussthe defining features between community management and marketing,the importance of authentically engaging,knowing what your audience loves and where they are, and how indie game makers—and screen practitioners—canconvertaudiences to advocates by embracing fandom.
Keen to learn more about the four stages of community engagement?Discover more here: https://www.youtube.com/watch?v=lp_7MteDCS0&t=24s
Don't miss the first episode in the gamesseries, with Umbrella Games Ari Harrison, here: https://www.screenaustralia.gov.au/how-aussie-indie-games-and-screen-are-levelling-up-with-ip/
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