HaZ Dulull, founder of HaZimation, is a multi award-winning Film and Games Director, developing & producing feature films, tv and video games using Unreal Engine. In this episode, HaZ shares his journey from in-house VFX artist to indie film director. We also discuss how to access funding for original content/IP, how to win pitches, and how to start your own studio.
In this episode, you'll learn:
How HaZ went from VFX artist to indie film director/studio owner
Techniques and strategies for winning pitches
How HaZ wrote/directed a fully animated film released on Netflix
The importance of networking at conferences
How HaZ transitioned from indie filmmaking to building a game in Fortnite
How HaZ fully utilised Unreal Engine in his career
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