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This week we’re reviewing Resident Evil (2026). We examine how Zach Cregger recreates survival-horror gameplay, unpack Austin Abrams’ frantic everyman performance, and dissect the film’s practical creature effects and body horror. In this episode's b-side, we consider which games should be adapted to film next. This episode contains spoilers, beginning at 35:17.

Mentioned in the Episode

Watch the Film

Resident Evil (2026)

Related Episodes

242: Resident Evil (2002)

244: Barbarian (2022)

405: Weapons (2025)

137: The Thing (1982 vs. 2011)

069: The Faculty (1998)

268: Evil Dead Rise (2023)

110: Ready or Not (2019)

179: Halloween Kills (2021)

250: The Mean One (2022)

389: Until Dawn (2025)

299: Five Nights at Freddy’s (2023)

Main Episode

Zach Cregger’s ‘Resident Evil’ Features a 2,000 Pound Practical Monster Puppet Built By a SFX Legend

The Right Way to Adapt a Video Game

Resident Evil Q&A: Director Zach Cregger Shares Inspirations and a New Film Teaser

Train to Busan (2016)

The Exorcist (1973)

B-side

Dead Space

Death Troopers

Dead by Daylight

The Dark Pictures Anthology

The Quarry

Amnesia: The Dark Descent

MADiSON

Alan Wake

Phasmophobia

Friday the 13th: The Game

Halloween: The Game

Mortal Kombat

Fallout

BioShock

Minecraft

The Sims Movie

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