I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.
00:00:00 – Introduction and podcast opening
00:00:17 – Tony’s tour experience promoting UrbX Warriors game
00:01:18 – The importance of playtesting games with real people at events
00:02:33 – Upcoming gaming events
00:03:47 – Experience of putting the game in front of players for the first time
00:05:24 – Discord community and alpha demo releases
00:07:39 – Technical challenges of developing for ZX Spectrum Next vs PC
00:08:26 – Real-time bug fixing and community feedback process
00:11:11 – Comparing modern playtesting to classic game development (Lure of the Temptress, Beneath a Steel Sky, Broken Sword)
Podden och tillhörande omslagsbild på den här sidan tillhör
James Woodcock. Innehållet i podden är skapat av James Woodcock och inte av,
eller tillsammans med, Poddtoppen.