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Trevor Benjamin on co-designing Moytura, Azure and collaborative game design - TCbH Interviews

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Trevor Benjamin is co-designer of numerous hit games including Undaunted, Warchest, Resist and Mandela, frequently collaborating with David J. Thompson and Brett J. Gilbert.

00:00 - Intro

01:10 - Getting involved with Bitewing

02:26 - Approach to following up Iliad & Ichor

06:29 - Intentionally subverting genre?

07:52 - Late addition of solo & coop

09:47 - Why always codesigning?

14:47 - Approach to Azure

18:11 - State of the hobby trending to more shallow experiences

21:50 - Historical accuracy vs. practical game design

25:09 - Expanded scope of Undaunted

29:01 - How do you know when a game is done?

31:51 - Recent inspirations

37:35 - Next up, For the Gods

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