More layoffs. The pendulum always swings.

We just had maybe the best not-E3 in close to a decade. Excitement is in the air for anyone that is a fan of games. So, naturally, Microsoft would go ahead and try to scuttle any good will by closing multiple studios. Including one that had a game announced at their event.

So, who's getting the axe? Why? And what does it mean for the industry at large? Because while we had an incredible summer announcement season, the industry itself is still contracting. Not because it isn't profitable. It very much still is.

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