The conversation continues beyond Doctor Who this week as Christian Cawley and James McLean turn their attention to the changing world of film, gaming, and digital entertainment.
Starting with the prospects for DC Studios’ Supergirl and the current state of superhero cinema, the discussion broadens into the future of the cinema experience, the decline of physical media, and what it really means to own the films and games we pay for.
Along the way, they consider whether streaming has changed our relationship with entertainment forever, why Blu-rays and boxed games still have a place on the shelf, and whether services like Steam have fundamentally altered consumer expectations.
Also discussed: