*Note: Not every class session has audio recordings available.
Selected audio lectures from Game Design, Fall 2013, covering designing, prototyping, testing, and revising, board, card, and other types of non-digital games.
License: Creative Commons BY-NC-SA
More information at ocw.mit.edu/terms
*Note: Not every class session has audio recordings available.
Selected audio lectures from Game Design, Fall 2013, covering designing, prototyping, testing, and revising, board, card, and other types of non-digital games.
License: Creative Commons BY-NC-SA
More information at ocw.mit.edu/terms
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