Ellie is joined by Peter Hayward, designer of games such as Robotopia, Fiction, and That Time You Killed Me. Ellie and Peter discuss not only the process for naming a game, but also how names affect pitching and publishing, naming your prototypes, and how the process works for indie and mass market titles.

Podden och tillhörande omslagsbild på den här sidan tillhör Dirk Knemeyer & David V. Heron. Innehållet i podden är skapat av Dirk Knemeyer & David V. Heron och inte av, eller tillsammans med, Poddtoppen.