“We are creating a catharsis generator, not a trauma simulator,” says Lauren Stone. In this episode of Tenacity, Dr. Bradley Garrett chats with Lauren Stone, Narrative Director for The Division 2, about crafting virtual worlds of resilience and community in a post-apocalyptic setting. They explore how the game’s story of sleeper agents mirrors real-life survivalist principles, emphasizing self-sufficiency, mutual aid, and preparedness. Discover how Tom Clancy’s The Division entertains while educating on crucial survival skills.
An original Ubisoft series, produced by Paradiso Media.
Written & hosted by: Bradley Garrett
Mixing and editing: Adrien Le Blond, Jimmy Bardin, Theo, Jon
Music: UPM, Sam/Gero
Pre-existing music:
Illustration: © Ubisoft Entertainment. All Rights Reserved
Creative director: Axelle Gobbert
Producer: Abi McNeil
Executive producers Ubisoft: Etienne Bouvier, Julien Fabre
Executive producers Paradiso Media: Benoit Dunaigre, Lorenzo Benedetti, Louis Daboussy, Emi Norris
If you liked this podcast please subscribe, rate & review. To find out more go to Tom Clancy's The Division Website or find us on Twitter.
(Re)Discover Tom Clancy's The Division videogames on Ubisoft Store.
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Hosted on Acast. See acast.com/privacy for more information.