Ronnie Renton, founder of Mantic Games, talks about his career starting with his time as a managing director at Games Workshop.
We explore some of the key business decisions behind Games Workshop's phenomenal growth in the 90s, how the culture of the company changed over time, and the challenges they faced. Then we talk the origins of Mantic, creating Kings of War and Dreadball, using Kickstarter, and how IPs like Worms and Halo have played a role in the company's success.
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