Episode 145 breaks down one of the most important under-the-hood weeks in Star Citizen. The Transport System enters live testing as a full rewrite designed for server meshing, while Alpha 4.8 begins to take shape with Tactical Strike Groups and expanded crafting systems. We also unpack Star Citizen Live’s deeper look into inventory and crafting—what’s working, what isn’t, and what it means for the long-term player economy. Meanwhile, Captains of Industry continues to stress the live environment with cargo gameplay, the Hull B enters the scene, and CIG clarifies changes around Squadron 42 buybacks. Community giveaway details in episode.

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