There's post PS5 Pro clarity in this week's Direct, with Rich, John and Alex discussing No Man's Sky at 8K resolution (tested!), God of War Ragnarök's patch on PS5 Pro - and the surprise arrival of Death Stranding on Xbox Series X/S. Rich does some performance testing there, leading to fascinating results. Meanwhile, John has a special moment with a new PC monitor, while Alex and Rich prostrate themselves before AMD's Ryzen 7 9800X3D. And yes, why DIDN'T the team do a full specs breakdown of the PS5 Pro's actual packaging?
0:00:00 Introduction
0:01:08 News 1: God of War Ragnarök PS5 Pro patch tested!
0:13:36 News 2: Nintendo confirms Switch 2 backwards compatibility
0:25:27 News 3: Death Stranding lands on Xbox
0:38:11 News 4: No Man’s Sky patched for PS5 Pro
0:47:49 News 5: Sony INZONE M10S impressions
1:05:53 News 6: Sonic Generations can run at 60fps on Switch
1:11:42 Supporter Q1: Will you use the 9800X3D for high-end gaming benchmarks?
1:16:21 Supporter Q2: Will PS6 use 3D V-Cache?
1:17:32 Supporter Q3: Will Alex and John switch to 9800X3D?
1:22:15 Supporter Q4: Why is Game Boost falling short of the promised 45% increase to PS5 Pro raster performance?
1:29:21 Supporter Q5: Would AI frame extrapolation make native frame-rate unimportant?
1:32:30 Supporter Q6: What do you want out of a Steam Deck 2?
1:38:32 Supporter Q7: Why didn’t you spend more time analyzing the PS5 Pro box?
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