In this 160th edition, it's Tom Morgan joining Rich and Alex to discuss the latest gaming and technology news. There's good news and bad news with Fallout 4's new 'next-gen' upgrade, Rich is impressed with Avatar: Frontiers of Pandora's new 40fps mode for PS5 and Series X, while Alex talks us through the latest path-tracing innovations revealed at GDC and GTC. Tom shares his impressions on Paper Mario for Nintendo Switch, Rich tests frame-gen on ROG Ally - and are Lords of the Fallen's tech issues resolved in the newly released patch 1.5?

0:00:00 Introduction

0:01:57 News 01: Fallout 4 gets mixed current-gen upgrade

0:22:14 News 02: Avatar: Frontiers of Pandora gets 40fps mode

0:38:07 News 03: Lords of the Fallen receives performance boost

0:49:12 News 04: Alex dives deep into game tech

1:11:56 News 05: ROG Ally updated with AFMF tech

1:22:08 News 06: Paper Mario preview!

1:29:31 Supporter Q1: Could frame gen be used to scale a game from 40fps to 120fps, and then decimate it to 60fps?

1:34:07 Supporter Q2: Why are some Microsoft games exhibiting different settings on PS5 relative to Series X?

1:42:49 Supporter Q3: Do you prefer Doom 1993 or Doom 2016?

1:47:11 Supporter Q4: Is sampler feedback the Series S savior? And is the PS5 API better than Microsoft’s?

1:53:07 Supporter Q5: Is the PS4’s continued developer support a problem for Sony?

2:00:13 Supporter Q6: Could the Switch 2 have an image quality advantage over PC gaming handhelds?

2:05:35 Supporter Q7: Are 13900K and 14900K processors really unstable?

2:10:54 Supporter Q8: What would a Republic of Gamers look like?

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