Our topic today is something that you may not have experienced as a DM, since it is a very specific type of adventure mechanic. But, with the right party and right campaign, it could be a new, fun experience for you and your players. Namely, today we are talking about building a stronghold. Or, you might call it your base, your homestead, your castle. Heck, you could even go The Swiss Family Robinson route and make it a treehouse. Whatever it is specifically, in the end it is a place for your players’ characters to call home. Let's learn about it!

Also, if you'd like to get your own Magic Mind subscription, go to magicmind.com/dungeonmaster and use code dungeonmaster20

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