A recurring theme in Björk's music is the intersection of humanity and technology. Think of how she effortlessly combined the human pulse of strings with crunchy electronic beats in Homogenic. Or how she mixed vibrant drums and horns with electronic instruments in Volta.

But her experimentation goes beyond the music itself. Björk also plays with the technology of music distribution. Her seventh studio album, Biophilia, became the first record to be released as an app — with each song accompanied by a musicology or science game — and her immersive virtual reality exhibit, Björk Digital, paved the way for some of the first VR music videos.

In this episode I'll talk about how Björk’s music intersects with technology and science. I'll start with Biophilia and trace its evolution into the even more expansive Björk Digital exhibit — to show how she uses technology to transform the way we experience music.

Note: There was an error in the Biophilia segment. Bjork did not commission the creation of the sharpsichord, but she was one of the first to use it in a live performance.


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