Justin has met another interesting character in the Roblox dev space. He's released about 100 games, has interned at Roblox itself and has over a million monthly players on his own games. He's been checking out Slider and giving Justin some advice—primarily to make the game less linear.

Mark has also been inspired by a game dev on YouTube gotten some useful takeaways from him. His name is "The Cherno" and uses livestreams as a way to create graphics engine development screencasts for his audience. He records very long livestreams, gets what he wants to screencast figured out and then does them live in just a couple or usually in a single take! The quality of his screencasts dropped when he started doing this, but the recent ones are very good.

Justin also went on Startups for the Rest of Us for an interview, Starlink has some very eyebrow-raising clauses in its TOS and the NTD is getting strong.

Today's Topics include:

Roblox dev

Making non-linear games

Recording screencasts during livestreams

No code

Self-driving cars

Jurisdiction in space

Mentioned

Heyhi

Replayhero

Alchemist Camp

The AI Podcast with Lex Fridman

The Cherno

Mark's goals for next time

Record 4 screencasts

Livestream or otherwise build in public every day

Justin's goals for next time

Work out the game mechanic changes for Slider

Video version on YouTube

Comment at https://reactor.am/podcasts/35

On Apple Podcasts at https://podcasts.apple.com/gb/podcast/reactor/id1500109358

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