* Paths in Depth: The Scholar

* Originally the dwarf racial Discipline of Traveled Scholar.

* Background on the original version.

* Mindset of the Scholar and contrast to the Troubadour.

* Inspiration drawn from present-day academia.

* Inspirations for Scholar-type characters.

* Indiana Jones, Doc Brown, Atomic Robo, the Librarians, Daniel Jackson from Stargate, Giles from Buffy.

* Venturing into the field and getting involved.

* Look back at the talent selection from the original Traveled Scholar.

* Moving away from “Race as Culture”.

* Highly organized and structured path.

* Could involve politics and personalities of Barsaivian academia.

* Suitability for game styles and flavor it can contribute to a campaign.

* Becoming a Scholar; entrance exams and academic presentations.

* Custom GMC: The character’s advisor.

* Passions, Questors, and the Scholar.

* Initiation.

* Possible source for humor and contrast to typical adventuring activities.

* Karma Ritual Modifications.

* Focused on a particular field of study, not simply the “know-it-all”.

* Scholar Half-Magic.

* Path bonuses and talent options.

* New talent: Expansive Expertise

* New talent: Applied Knowledge

* Scholar Knacks.

* Closing thoughts.

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