* Paths in Depth: The Scholar
* Originally the dwarf racial Discipline of Traveled Scholar.
* Background on the original version.
* Mindset of the Scholar and contrast to the Troubadour.
* Inspiration drawn from present-day academia.
* Inspirations for Scholar-type characters.
* Indiana Jones, Doc Brown, Atomic Robo, the Librarians, Daniel Jackson from Stargate, Giles from Buffy.
* Venturing into the field and getting involved.
* Look back at the talent selection from the original Traveled Scholar.
* Moving away from “Race as Culture”.
* Highly organized and structured path.
* Could involve politics and personalities of Barsaivian academia.
* Suitability for game styles and flavor it can contribute to a campaign.
* Becoming a Scholar; entrance exams and academic presentations.
* Custom GMC: The character’s advisor.
* Passions, Questors, and the Scholar.
* Initiation.
* Possible source for humor and contrast to typical adventuring activities.
* Karma Ritual Modifications.
* Focused on a particular field of study, not simply the “know-it-all”.
* Scholar Half-Magic.
* Path bonuses and talent options.
* New talent: Expansive Expertise
* New talent: Applied Knowledge
* Scholar Knacks.
* Closing thoughts.
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