This week, Steven and James talk about the sad slow death of BioWare's Anthem. It's cancelled! Bummer. Then Wes is taking over to chat with John Henry Thompson, postdoc fellow at NYU, who was a key figure in the design of Macromedia Director, the predecessor to Adobe Flash. For Black History Month. We talk to Thompson about his career and how Director enabled artists to develop games and animation without knowing how to code. We're joined by Larry Kuperman of Nightdive Studios, which specializes in restoring classic games.

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