In this episode, we sit down with Joshua Garrity, the Head Game Scout at Secret Mode, to uncover the keys to getting your game signed in today's competitive publishing landscape. Joshua shares expert insights on pitching, the ideal budget ranges for different types of projects, and what publishers are really looking for in new games.
We also discuss common mistakes that developers should avoid, red flags in potential publishing partners, and how to position your game for the best possible chance of success. Whether you're an indie developer looking for your first publishing deal or an industry veteran refining your approach, this conversation is packed with actionable advice to help you navigate the world of game pitching and publishing.
Topics Covered:
The current state of the game pitching and publishing landscape
What budget ranges developers should realistically aim for
What makes a game more likely to get signed by a publisher
Mistakes developers make when pitching their games
Red flags to watch out for when choosing a publishing partner
Tips for refining your pitch and getting publishers interested
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