This chat features Pedro Medeiros, a Pixel Artist, and indie video game Art Director known for such titles as Celeste, Towerfall, as well as the unreleased Earthblade, and Neverway. In their chat, Medeiros shares how he got into pixel art through video game development in Brazil (when there wasn’t any game industry there yet), as well as his process of developing a game’s art style from scratch.

Tune in to Ibele and Medeiros to hear:

*What to do to become a professional pixel artist

*How much coding knowledge you actually need to become a video game art director

*At what stage a video game starts to look for an art director

Social Links:

*Check out Medeiros’ website: https://saint11.org/

*Follow Medeiros on Twitter: https://twitter.com/saint11

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