We pick up in this second part of our interview with Don Daglow, as he leaves EA to join Broderbund, where he would produce Prince of Persia, help land distribution for SimCity and license Star Wars. He followed that amazing run with his own studio, Beyond Software, later renamed Stormfront Studios, that would create the first graphical MMO, Neverwinter Nights, bring Madden to the PC and so much more.

Links: https://www.daglowslaws.com/ https://en.wikipedia.org/wiki/Don_Daglow https://www.mobygames.com/developer/sheet/view/developerId,3246/ https://www.mobygames.com/company/brderbund-software-inc https://www.mobygames.com/developer/sheet/view/developerId,4217/ https://www.mobygames.com/company/maxis-software-inc https://www.mobygames.com/developer/sheet/view/developerId,11566/ https://www.mobygames.com/developer/sheet/view/developerId,87067/ https://www.mobygames.com/developer/sheet/view/developerId,9286/ https://www.mobygames.com/developer/sheet/view/developerId,8515/ https://www.amazon.com/Making-Prince-Persia-Journals-1985/dp/1468093657 https://en.wikipedia.org/wiki/Stormfront_Studios https://en.wikipedia.org/wiki/European_Computer_Trade_Show https://www.mobygames.com/company/stormfront-studios

Podden och tillhörande omslagsbild på den här sidan tillhör Karl Kuras. Innehållet i podden är skapat av Karl Kuras och inte av, eller tillsammans med, Poddtoppen.