One of the legendary names behind the Doom and Quake, American McGee has been making games for almost 30 years.  From doing technical assistance at the scrappy start-up that was id, he moved to being a capo at EA and, then, innovated as a studio head in China.  American has had a wild ride in the industry with many ups and down and he tells us candidly about his career.  A fascinating look at the evolution of game development and an insight into how China plays a key role in the future of gaming.

 

Links:

https://www.americanmcgee.com/

https://en.wikipedia.org/wiki/American_McGee

https://en.wikipedia.org/wiki/Masters_of_Doom

https://www.mobygames.com/game/doom

https://www.mobygames.com/game/doom-ii_

https://www.mobygames.com/game/quake

https://www.mobygames.com/game/timeline

https://www.mobygames.com/company/ion-storm-lp

https://en.wikipedia.org/wiki/Michael_Crichton

https://en.wikipedia.org/wiki/American_McGee%27s_Alice

https://www.mobygames.com/game/american-mcgees-alice

https://www.mobygames.com/company/rogue-entertainment

https://www.mobygames.com/developer/sheet/view/developerId,63361/

https://www.mobygames.com/game/american-mcgee-presents-bad-day-la

https://www.metacritic.com/game/pc/american-mcgee-presents-bad-day-la

https://en.wikipedia.org/wiki/Spicy_Horse

https://en.wikipedia.org/wiki/GameTap

https://www.mobygames.com/game/windows/american-mcgees-grimm

https://en.wikipedia.org/wiki/Jordan_Peterson

https://www.mobygames.com/company/spicy-horse-international-ltd

https://www.patreon.com/americanmcgee

https://blog.patreon.com/american-mcgee

 

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