For as long as I've had my Patreon I've been very focused on creating papercraft terrain and encounter maps, so much so that rarely was I making any 3-D terrain. And if I was making 3-D terrain it was mostly stuff that was papercraft.—paper buildings or trying to find new ways to create elevations using cardstock and print and paste techniques, I don't know that I was paying attention to scale. I wasn't necessarily paying attention to the playability of some of these maps. I was just it's just laying stuff down and trying to imagine how characters and players would interact with the area and then I also discovered DungeonCraft, Professor Dungeon Master and his Ultimate Dungeon Terrain, I started working in a 3-D medium again and rewatching the old 60s Batman TV show and that really upped my 2-D terrain game!
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