Ian pledged $50 to get a glorified selfie stick, but only half of it has been shipped. Chase spent $100 on a video game that may or may not actually be made one day. A combination of physical and psychological factors lead to successful campaigns on crowdfunding platforms, but sometimes even the most convincing sales pitches turn out to be much less impressive - so what makes people willing to hand over their money? * Tactics for Effective Crowdfunding * Psychology of Kickstarter Campaign Goals * Microventures * Crowdfunding for Equity * Zach Braff's "Successful" Kickstarter * ChargeCard on Kickstarter * The Apple Book That Never Was * Star Citizen * Star Citizen MISC "commercial" * Star Citizen 300 "commercial" * Star Citizen Anvil "commercial"

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