Sega's 8-bit family goes on a diet this episode, with the SG-1000 media format suddenly slimming down from chunky cartridges to the svelte MyCard format, a credit card-sized chip that was so well-received that Hudson ripped it off wholesale for their PC Engine/TurboGrafx HuCards. Of course, this is really just a cosmetic change; the SG-1000 wouldn't enjoy proper technical enhancements until later in 1985 with the arrival of the Mark III. (Well, that was probably later in 1985; as this episode once again explains, Sega did a godawful job of tracking SG-1000 software launch dates.) As for the games, well... we're right on the cusp of the MyCard renaissance, but this is a pretty unimpressive lot. Another version of Othello for those who didn't buy a Multivision (so, basically, everyone); possibly the first-ever Japanese console adaptation of Taito's Space Invaders (possibly in that Nintendo's might have come first, maybe? Again, awful launch date tracking); and a well-meaning but unwieldy clone of Irem's Kung-Fu.
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Production note: SG-1000 footage in this episode was captured from a combination of Sega SG-1000 II (RGB amp mod by @iFixRetro ) and @Analogue Mega Sg with card adapter module and DAC. Video upscaled to 720 with xRGB Mini Framemeister and @Retro Tink 5X.
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